King K. Rool's down tilt is among his largest commitments in his kit, being a frame 13 tilt. Banjo kicks upward with one leg as Kazooie lifts him up. Lucario: Throws a sweeping kick upwards. Dash attack is a really, really good move for King K Rool. Have King K. Rool join the player's party in World of Light.With the exception of the third method, King K. Rool must then be defeated on Jungle Japes. This is because K. Rool's hurtbox shifts above grab hitboxes as soon as frame 4. Twirls her gun while whipping it above herself, hitting twice. Performs a jumping, arcing headbutt to the area above itself. 3 0 First, you YEET the loli, then, you BEAT the loli! It can be difficult to pull off an up tilt quickly, as if the player tilts too fast, they'll either jump or do an up smash instead. Swings Falchion in a wide arc up and around his head.

From SmashWiki, the Super Smash Bros. wiki, https://docs.google.com/spreadsheets/d/13xNgYfbRISGsIVrdnE45jUwqNIYvlvqDwuF3jghJEEs/edit#gid=956452666, https://twitter.com/PlagueVonKarma/status/1224697652392157185, https://docs.google.com/spreadsheets/d/1B9B2xJuxK2Mat4BbUBbU07wKj0RV6pL44aPCfDEofhw/edit?usp=sharing, https://www.ssbwiki.com/index.php?title=King_K._Rool_(SSBU)/Down_tilt&oldid=1449349. Generally, the reward for hitting a down tilt bury is usually a KO due to the options that it opens up for the K. Rool player, with little chance for the opponent to fight back. Sticks one of her legs straight up and then swings it downwards in front of herself. Being a generic bury, down tilt's bury is affected by rage and stock differences[1], as well as Bury Tech Situation Storage[2]. Forward tilt has decent range, damage, and knockback, can lead into forward air, and, most importantly, leads into dash attack.

Run(as well as Young Link,Ness,Ganondorf,Peach/Daisy and Yoshi and Isabelle and ZSS) 8 5 Watch King K. Rool vlogs, its … This is also one of the most reliable down aerial meteor smash storage confirms at 40-50%, due to the strength of the bury providing enough advantage for it. King K. Rool: Throws a quick uppercut. Performs an inwards uppercutting slash with the Bronze Sword. Submit a tip or combo. The dog lies down while the duck thrusts its body upwards, wings-first. 3. posted December 27, 2018. Watch Queue Queue Throws a butterfly kick to the area straight above him. Kirby: Swings his leg upwards behind himself. Lifts his leg up, hangs it in the air, and then slams it into the ground in front of himself alongside a massive explosion. Forward smash is also a strong general confirm even without this for its kill power. King K. Rool's down smash is among his most notorious attacks, for its Belly Super Armor and hurtbox shift specifically making grabs miss.

Plants its vines onto the ground and then vaults off of them to tackle upwards with its body. This is an extremely big benefit, providing basic high damage combos with a wide range of routes to take. Leans back and slashes in an arc above himself. A belly flop, emphasising K. Rool's huge weight and armor. Since the Wii Remote-only control scheme lacks both a control stick and any other way to jump, up tilts become unusable without first holding up during a prior action, making them the only normal attack which a player may not be able to use for no in-game reason. Forward smash out of down tilt alone can KO as low as 75%. Helpful/Unrated (2) Unhelpful (0) DrFault posted December 27, 2018 Down tilt … 3 0 See a Mega Man. This page was last edited on July 14, 2020, at 13:24. This can occasionally connect out of down throw when trying to do bury storage with the bury hitbox as the opponent mashes out, creating a trap. King K. Rool rears back and performs a lunging clap attack, similar to Donkey Kong's forward smash. There is also a bury hitbox once the foot comes down for grounded opponents, that has a minor disjoint as well. His armor can bail you out of a tough situation, his down throw and down tilt bury opponents and are certain death at high percents. Flips upside-down and kicks above himself with a PSI spark at his foot. King K. Rool's down tilt is among his largest commitments in his kit, being a frame 13 tilt. Cuts above himself in a front-to-back arc with his wing. King K Rool’s moveset is very much based around power, and he’s a bit of a risk-reward character.

At low %, you can follow up with an up-tilt or aerial, which is useful if below a high platform. Assumes the Triangle pose to swipe upwards with an outstretched arm. K. Rool’s down-throw is good, but his up-throw deals 20% damage, the most damaging throw in the game. Tips for King K. Rool's Down Tilt Attack. Slashes upwards with the Monado for a spinning uppercut.

… 2. Little Mac : Swipes his fist above himself in a wide arc while crouching. This doesn't have any reliable hit advantage at lower percentages (+8 on hit at 0, tested on Mario, which isn't enough for followups at all even as it accumulates[3]), but is very good for resetting neutral. Gives its head a vigorous shake above itself. Turning off tap jump can help avoid the former problem, or the player can do some other action and hold up on the control stick before it ends. Slashes in an arc above himself from front to back in reverse grip. Sends at a semi-spike angle and is decently fast for its power, KOing middleweights at 107% at the edge of Final Destination. This video is unavailable. K Rool’s aerials are great and have the potential to destroy opponents off stage.

The move gains Belly Super Armor when he rears back to clap, making it a highly effective approach option with pivot cancelling. Slashes from back to the front above himself. This page was last edited on September 3, 2020, at 18:34. Down Tilt buries more than Down Throw so go for that when you need to secure a kill, also a nice 2-framing move, Forward Throw at 0 leads to some combos (Dash Attack/Jab), Down Smash can 2f too .

Complete one of the following: 1. Deploys a pitchfork from the Koopa Clown Car and uppercuts with it. This gives opportunities for forward smash, or even a second down aerial for up smash, although this can be teched. The Power tilt 20’ full comes with a power unit, a deep cycle battery and an intelligent charger Solid d ring to secure the load 12 000 lb jack on the 14 000 lb model and 7 000 lb jack on the 10 400 lb models Swings Parallel Falchion in a wide arc up and around her head. Kneels down and releases her staff, letting it spin above her for multiple hits. However, this super armor generally only applies to the area on his belly, so most of his front side.

Jumps up and spreads his arms out while spinning rapidly for multiple hits.

Performs a psychic-powered backflipping tail strike.

Should the bury hitbox not connect, there is also an earthquake that goes out, known colloquially as "quake" by the K. Rool playerbase. This hitbox is extremely strong, often ending stocks as low as 90% at the edge. Performs an overhead swing with the Sword of the Creator. Swipes its tongue above itself in an arc. Throws a scorpion kick behind and above himself. Generally, the reward for hitting a down tilt bury is usually a KO due to the options that it opens up for the K. Rool player, with little chance for the opponent to fight back.

However K Rool struggles to land, gets combo’ed easily and has a mechanic that can get him killed insanely early. Clear Classic Mode with Link, being the 1st character in his unlock tree. Holds Ragnell parallel to the ground and then performs a jumping thrust with it. Down tilt has 4 unique hitboxes, all with different purposes, including a bury. Swings his leg up and then down in front of himself for an ax kick.

The stomp hitbox also goes down and transitions into another hitbox especially for hitting the ledge and 2-framing opponents, which is almost as powerful as the first. The first is an aerial-only stomp hitbox on frame 13. Waves her palm above herself in an arc, emitting a magic flash from it. Lucas: Flips upside-down and kicks above himself with a PSI spark at his foot. K Rool has the unique ability of having super armor on some of his attacks, meaning that a blow from an opponent won’t interrupt your attack.

It also has very favorable situations for followups, exploiting reaction time and poor panic options. On stage, King K Rool is going to want to use jab, down tilt, up tilt (to catch falling opponents), and, most importantly, forward tilt. 24 4 Nair is a strong edgeguarding tool, allowing you to gimp characters with short or linear recoveries fairly easily thanks to its armor and low launch angle. From SmashWiki, the Super Smash Bros. wiki, https://www.ssbwiki.com/index.php?title=Up_tilt&oldid=1470327. More often than not, up tilts are used for juggling, as they usually lack the knockback to disturb low damage combos outside of a few exceptions such as Ganondorf and Captain Falcon. Google just tilted, or your monitor goes askew? Points upwards alongside a flower-shaped magic burst. Twirls the Vampire Killer in a circle above his head. Thrust their hammers upwards head-first while twirling them for multiple hits. Slashes the Master Sword in a wide arc above himself. Uppercuts with their cannon while simultaneously releasing a fiery blast from it. K. Rool does a flip before stomping downwards. Find out the secrets in Google askew search. K Rool’s forward tilt, dash attack, down Smash, and neutral aerial will all grant him super armor. Swipes his fist above himself in a wide arc while crouching. Performs a modified spinning scissor kick out of a handstand.