Most of his moveset are inspired by attacks used by him in the X, Vs. Capcom, and Megaman Zero games, being considered a composite version of all Zero iterations. As a child, Barrios was bullied and placed into a special needs program in school.
Zero swings forwards forcefully, and creates a green energy wave that moves forwards a set distance, this distance gets longer depending on how long the smash attack was charged, to the length of 3/4 of Final Destination. The last swing launches the opponent sideways.
His special attacks are very important to his game as well. Most of his moveset are inspired by attacks used by him in the X, Vs. Capcom, and Megaman Zero gam… Zero is based off of his appearance in Megaman X, most specifically, Megaman X6. After he retired from his progamer career he became a popular streamer and YouTuber who had over one million subscribers to his channel. His Side Special, Raikousen, can be used to mix up, and cross up the opponent, and Yanmar Option will create a protected bubble around him. Slides behind the opponent, and blasts the opponent behind Zero. Zero would be later included in the playable E3 demo and Closed Beta Version of the game. Zero is a character who uses his speed, range and protectiles to find a good positioning and using his toolkit to combo and deal enough damage to finish off an opponent with his smash attacks. https://supersmashbrosultimate.fandom.com/wiki/Zero?oldid=1882.
The damage depends on the part of the sword). He became widely considered as the 2nd best overall Smash player in the world, only trailing Mew2King. Zero swings the T Breaker behind him. This sheild can protect him as long as the attack is in play. Based off of the Shippuga, and other similar attacks in the Megaman games. Zero is considered to be one of the best characters in the game, due to his ability to effectively rush down, his extensive range, great KO power, and powerful and potent projectiles. In Melee he plays Fox. Punches the ground, and a purple shield evelops Zero. Zero spins sideways, and swings his sword at a downwards angle. 5% (Start), 2-3% (Later attacks. The projectile itself has decent KO power, that gets stronger as the attack is charged. He is above average in speed, and has somewhat high falling speeds, however, his jumps are pretty high. This attack can be used multiple times if the button is pressed, similar to Villager's Jab attack. Family Life He won the Nintendo Smash Invitational at E3, Apex 2015, just one of his countless achievements. Zero flips forwards 3 times, sticking his sword out. ZeRo, one of the biggest professional players in the Super Smash Bros. community, has responded to allegations of sexual misconduct.The Super Smash … This can hit up to 4 times. Stronger than the forward throw. Dashes forwards and swings his sword. ZeRo has played Smash since the release of Smash 64 in 1999 when he was 4 years old, and has had \"ZeRo\" as his gamertag since 2005. Zero will keep going until he touches the ground.
This attack has great range. Hector was born in the 1990s. He was the first character to be announced after the reveal at E3 2018, becoming the 2nd MEGA MAN series representative to be announced. Zero uses his Recoil Rods, and jabs downwards at a 45 degree angle. Zero is based off of his appearance in Megaman X, most specifically, Megaman X6. While ranked 35th in the world on SSBMRank 2014, he dropped Melee in favour of Wii U when the latter was released. Down Taunt: Gets into a serious pose, saying "I'll cut you down.". ZeRo was one of the most influential Smash Bros. players of all time, who had amassed a massive streak of 56 tournament victories during the lifespan of Smash 4. Side Taunt: Turns his back on the screen, and puts his thumb up, facing the screen. This pops the opponent upwards, but this can be teched. Charges a shot, and blasts it into the opponent. This is based off of his victory animation whenever he finishes a stage in Megaman X4 and X5. Zero slashes forwards, sideways, then performs a powerful overhead swing that can hit 3 times.
Zero thrusts his sword forwards, and leaves his sword still for a while. Trivia. This attack has little to no KO potiental and is used for defensive purposes. The education details are not available at this time. As the sword is out, it will begin to have an eletric hitbox and hit the pponent multiple times. The attack does get slightly weaker the more it travels. SuperSmashBrosUltimate Wiki is a FANDOM Games Community. Up Taunt: Spins his sword in his hand, and poses with it. Climbs onto the stage, and thrusts his saber forwards. ", referencing the "Start" logo that appears in most Megaman games. If the attack is sweetspotted, it can spike the opponent.
This is one of his longest and strongest aerials, but it has long startup, and ending lag. Most of his attacks is able to chain to each other, allowing Zero players with great experience to link high damage combos together, and if the cards are correct, can lead into a kill. His Zero Buster can be charged to create a powerful projectile that can be linked, and link to, to create big openings, or distant kills. Zero would be later included in the playable E3 demo and Closed Beta Version of the game.
A remix of the stage clear theme from Megaman X1. Zero's main strengths rest in his normal attacks. While Siv HD was also an avid Smash player growing up, he did not go professional in the game like ZeRo. Sometimes he'll say, "Mission Start! Take your favorite fandoms with you and never miss a beat. Zero can also be easily combo'd and KO'd, and with his ending lag can cause him to lose momentum if he makes a mistake. He was the first character to be announced after the reveal at E3 2018, becoming the 2nd MEGA MAN series representative to be announced. Gonzalo "ZeRo" Barrios is a Wii U Diddy Kong main from Los Angeles, California and originally from Chillán, Chile who plays for Tempo Storm. He spins the rod multiple times, ending in a final slash attack. Zero holds his sword downwards, and begins to dive downwards. During this time, Barrios received a Nintendo GameCube and would play speedruns on Super Mario Sunshine, as well as Super Smash Bros. Melee with his older sister. Please check back soon for updates.
Zero (ゼロ, Zero) is a playable newcomer in Super Smash Bros. For Nintendo Switch.
Zero (ゼロ, Zero) is a playable newcomer in Super Smash Bros. For Nintendo Switch. ZeRo is turning 26 in . If fully charged, it will create small projectiles that spread from the barrier. Teleports onto the stage, with his back towards the screen, as he turns around and gets into his fighting stance. Zero's weaknesses revolve around his frailness and inability to defend himself against strong attacks. Throws the opponent into the ground. Along with Zero's good wave dash, he can easily get away from dangerous opponents, while dealing quick damage. Thrusts his Triple Rod from Megaman Zero into the sky. Not much about his career during this time period is known until his first international tournament roughly 6 years later. Due to his family's financial issues and his own anxiety, he dropped out of school for three years. This is normally used for follow-ups in midair, due to it's landing lag. Barrios was born in Chillán, Chile, on April 17, 1995. He began playing in Smash Bros. tournaments in early 2007 during the Melee era of the franchise. He created his ZeRo gamertag in 2005 and has been playing Smash since Smash 64. Zero takes out the chain rod, and holds it upwards. All of his attacks use his Z-Saber, allowing him to hit and damage opponents at a long range. He has a average recovery, allowing him to recover well enough, but if he's edge guarded too much, or is launched in a wrong direction, Zero can be unable to recover at all. Stands up tall, looks at the sky, and goes back into his fighting stance. He began playing competitively in 2006 with Melee.