That was a darn good setting, if not for gameplay then for novels.
©2020 Wizards. 2 (1995) Orbs of Dragonkind: Greyhawk: Eldritch Wizardry: Dungeon Master's Guide (1979), Book of Artifacts (1993), Encyclopedia Magica Vol. After all, a DC 25 Will save isn't all that difficult to beat for a dragon, and they tend to have minions as well, so if you carry around an Orb of Dragonkind, you're pretty much asking to be attacked. it was suggested it could be used as a bargaining chip with Arkhan. Man, those were the golden ages... Raising a family isn't too difficult, as long as they were buried close together. Creative Commons Attribution Sharealike License, https://dungeons.fandom.com/wiki/SRD:The_Orbs_of_Dragonkind?oldid=8354, This is part of the Revised (v.3.5) System Reference Document. "Sooner or later, your Players are going to smash your railroad into a sandbox.
The total saving throws? So my party wants to destroy the Orb of Dragonkind, what will happen if they do? For dragons of the Orb’s particular variety, the range is 100 miles. Dungeons and Dragons Wiki is a FANDOM Games Community. Cool is always possible, at the DM's discretion. Take your favorite fandoms with you and never miss a beat. There is no size mentioned in the artifact description in the DMG. Wondrous item, artifact (requires attunement) Ages past, elves and humans waged a terrible war against evil dragons. A character possessing an Orb of Dragonkind is immune to the breath weapon—but only the breath weapon—of the dragon variety keyed to the Orb. Tasslehoff destroys one of the Orbs of Dragonkind in the Dragonlance Chronicles and nothing happened except a bunch of people got mad. This causes everyone within 90 feet to be struck by the breath weapon of that dragon, released as the orb explodes. After that, who knows, maybe evil dragons become more powerful or maybe they are even less controlled and war amongst themselves, totally up to you. If it is based on that story, the orbs were created by good deities to easily control evil dragons.
An Orb of Dragonkind has the following random properties: 2 minor beneficial properties This whole thread saddens me because it shows that no one really remembers that these Orbs are from Dragonlance. Please enable JavaScript to get the best experience from this site. The Orbs of Dragonkind: Each of these fabled orbs contains the essence and personality of an ancient dragon of a different variety (one for each of the major ten different chromatic and metallic dragons).The bearer of an Orb can dominate dragons of its particular variety within 500 feet (as dominate monster), the dragon being forced to make a DC 25 Will save to resist. The Orb of Gold Dragonkind can convey the innate spells of any of the other orbs, as well as their activated abilities, but it can grant each individual power only once per day. The bearer of one of these Orbs earns the enmity forever of all dragonkind for profiting by the enslavement of one of their kin, even if she later loses the item. These values replace whatever values the character would otherwise have, whether they are better or worse. You must have chaos within you to give birth to a dancing star. The bearer of an Orb can dominate dragons of its particular variety within 500 feet (as dominate monster), the dragon being forced to make a DC 25 Will save to resist. The base saving throws? If he knows the party has it and witnesses or learns of its destruction at the party's hands. Each Orb of Dragonkind bestows upon the wielder the AC and saving throw bonuses of the dragon within. The Orbs of Dragonkind: Each of these fabled orbs contains the essence and personality of an ancient dragon of a different variety (one for each of the major ten different chromatic and metallic dragons). Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. (we have limited that, as well, BTW), Well, I think there does have to be a limit. 2 (1995) Palm Sign: I4 Oasis of the White Palm
All Orbs of Dragonkind can be used to communicate verbally and visually with the possessors of the other Orbs. This is quite badly written and may belong in the dysfunctional rules thread. Back to Main Page → System Reference Document → Magic Items. The owner of an Orb knows whether there are dragons within 10 miles at all times. I just totally made that up but it sounds cool . It is covered by the.
He may hold a grudge.
The effect of destroying an orb of dragonkind is that you can't use it any more. check out the. But the orbs where then corrupted by " demon servants of evil". I suppose that this is homebrew ? Help support GITP's forums (and ongoing server maintenance) via Patreon, End-of-Book Hiatus (and Holiday Ornament), Reduced Pre-Order Shipping Rates to Canada and Europe, If this is your first visit, be sure to Seriously, it's completely unclear on what exactly you're supposed to be getting.
Each Orb of Dragonkind bestows upon the wielder the AC and saving throw bonuses of the dragon within. I hope they revive it for 5e. Wondrous item, artifact (requires attunement) Ages past, elves and humans waged a terrible war against evil dragons. Oh come with me my pretty little one/Oh come with me my honey/I swear by the blue eyes in my head/That you’ll never want for money... Also, I can’t view Thanks on my phone, so if you Thanked my posts, thank you very much . How big is the orb you posses? If I were the GM, I'd have an entity (individual or group) make an appeal to the party to encourage them to destroy it. RAW for the orb in DMG doesn't lay out any consequences for destroying the orb and the ways to destroy it are fairly straight forward.
This is open all kinds of questions and be much more interesting than ho hum, we blow the thing up, blahblah.
Random Properties. These values cannot be modified by any means short of ridding the character of the Orb. I wouldn't have it explode or anything. An Orb of Dragonkind immediately shatters if it is caught in the breath weapon of a dragon who is a blood relative of the dragon trapped within. Orb of Dragonkind. Orb of Golden Death: Greyhawk: Temple of Elemental Evil: Encyclopedia Magica Vol. So I don't have to tell you, you already know. These values cannot be modified by any means short of ridding the character of the Orb. Dragonlance was a cool setting and I really loved the triangle with Laurana and Tanis and Kitiara (rectangle if you count Lord Soth liking Kitiara). These values replace whatever values the character would otherwise have, whether they are better or worse. It's confusing. How much terrain does the forty foot long, flying, fire breathing lizard which may or may not have magic consider its domain? But if you have the AC and saves of an ancient dragon, then you won't have any other reason to give it up, and as a DM, I personally think that's not a very good thing for players to get into their heads. That is... quite horribly written.
It's a kind of useful item for killing dragons. There is nothing said about what happens when one is destroyed, but it has to be cataclysmic like Frodo getting rid of the One Ring, something easier said then done, and requiring a huge quest.
They are supposed to give you control of evil dragons, but in fact they usually have a corrupting influence on the wielder. An Orb of Dragonkind is a plot point in Descent into Avernus if the party chooses to follow The Path of Devils. Destroying them might actually be the aim of good deities to avoid further corruption on their side. One of the characters has the resources to do so, so will anything go wrong if they do? Each Orb also has an individual power that can be invoked once per round at 10th caster level. So, just curious. The total AC? Which IS very OP, but at the same time, it IS a major artifact. Careful what you wish for, a DM could like the idea a bit too much and blast the party with the whole chromatic spectrum of breath effects. 2 (1995) Ortnit's Lance of Doom: D&D Master Set: Encyclopedia Magica Vol. For all the parts you posted about the HD, as nedz quoted, it is actually from an ancient dragon of the type associated with the Orb. The dragon essence within the orb might want many things: the annihilation of a particular people, freedom from the orb, to spread suffering in the world, to advance the worship of Tiamat, or something else the GM decides. So my party wants to destroy the Orb of Dragonkind, what will happen if they do? ", ©2020 D&D Beyond | All Rights Reserved | Powered by Fandom Games. Well, apparently the official 5e object (that I did not know about) is not that hard to destroy, so there should not be bad consequences I think, but of course the DM can invent whatever he wants. (Spell resistance is not useful against this effect.) Just the natural armor bonus? Dred Ulvyr - Great Old One, Devouring Adventurers since 1978 - You must have chaos within you to give birth to a dancing star - Friedrich Nietzsche.
Ah, I see. It will probably explode and do damage to everyone within twenty feet equal to the breath weapon of a chromatic dragon (color chosen by the DM) of the oldest age category (Great Wyrm, I think). (Just my personal opinion, by the way.).
I recall the Dragon Orbs from Dragonlance and the Palantir from Lord of the Rings were pretty large. I guess it's possible Tiamat may have some awareness of its existence and maybe she'll tip off Arkhan that the party works maybe not directly but at purposes counter to Arkhan's. Orb of Dragonkind. Nothing like a TPK preemptive viking funeral to honor your heroes. If you mean consequences for the adventure in BG:DitA. The Orbs of Dragonkind: Each of these fabled orbs contains the essence and personality of an ancient dragon of a different variety (one for each of the major ten different chromatic and metallic dragons).The bearer of an Orb can dominate dragons of its particular variety within 500 feet (as dominate monster), the dragon being forced to make a DC 25 Will save to resist. Finally, a character possessing an Orb can herself use the breath weapon of the dragon in the Orb three times per day. Are you the DM in this situation or part of the party? They will be at a disadvantage in the future if they destroy it. It doesn't seem he was aware he was on the same plane with it, so if you destroy it without his knowledge of its existence, I wouldn't see any consequences.
If within 1 mile of a dragon of the Orb’s variety, the wielder can determine the exact location and age of the creature. I have not seen the Orb of Dragonkind being used that much since AD&D, where there were actually eight of these, one per age category. This site works best with JavaScript enabled.