Ultimate Edition Pro Controller - Switch, a Nintendo Switch Super Smash Bros. See if there are any patterns he's falling into, learn to expect those actions and learn what responses to these actions are appropriate. I love everything about Incineroar but yeah I gotta agree with the guy above me.. His recovery looks nigh atrocious.

It's pretty good vertically, and side-b in most cases seems to be just enough to help you get back to ledge. Change ), You are commenting using your Facebook account. ( Log Out /  In particular, the character’s down smash created a splash that can cause damage on both sides of it. There are other factors to keep in mind, such as falling speed and gravity.

Forward smash is a rare option that shouldn’t be used much on the amiibo, as side B is infinitely more useful most of the time. Down B is something your Incineroar only needs to see once.

Incineroar is the last new fighter revealed for the base game in Super Smash Bros. Welcome to Smashboards, the world's largest Super Smash Brothers community! Large tufts of red fur extend from its cheeks, and much of its face is also red. As you might expect, Incineroar is a character entirely based around up close and personal combat. All of a sudden, Gunner is at a percent where Alolan Whip KO’s. You never escaped from it. Press question mark to learn the rest of the keyboard shortcuts. Honestly, after playing Incineroar for a while, I gotta say his recovery isn't THAT bad. The move deals decent damage if perfectly timed, the recoil is negated with good timing, and the knockback can be incredible, with the move even killing at higher percentages. I’m new to Spirits amiibo training!…what do I do? So after he lands a Side-B, Incineroar need to press B again to complete the move. Ultimate Nintendo Switch. Cookies help us deliver our Services. Good OoS Options tho.

The upper half of its muzzle and the top and back of its head are black. Incineroar is a bipedal, feline Pokémon with a muscular build. The ingame moveset says it depends on the timing when you press a button; however after an hour on the training stage I still haven't figured how to time the forward attack consistently. His Alolan Whip carries him forward briefly, akin to Captain Falcon’s Side B. Additionally, he can act out of the move. ( Log Out /  It has a short snout with a small red nose, bright green eyes with yellow sclerae, and tiny, pointed ears. Ultimate.

I found out that Ness Nair beats the move, maybe you should try something like that, New comments cannot be posted and votes cannot be cast. Ultimate Edition Pro Controller - Switch, Nintendo Switch Super Smash Bros. However, what works with every character is learning the patterns of your opponent, getting a good feel when they will try one of these moves, and position yourself so their move misses you and you're in a good position to hit them with an attack as they recover from the move. Let’s take a look. You can hit him with an attack that damages him before he lands the grab, you can do a well-timed dodge, or you can simply get out of the way of the thing. He is, no doubt, one of the best Incineroars.

Once Incineroar starts the Alolan Whip (the name of Incineroar's side-special) and hits a player with it, he has to time a second button press that has three possible timings. Welcome! If you're trying to use an attack that hits these characters before they land the grab, you can experiment with the character you're using and see which attacks of theirs work. Click here to sign up right now and start on your path in the Smash community! Counters are somewhat bad in Ultimate, but, importantly, Incineroar understands that it’s really good against incoming smash attacks. A thin red stripe runs vertically along its head to its snout, where it splits into a V-shape over its eyes. And im afraid he is going to be juggled quick easily like other heavies. Darkest Lariat isn't the flashiest of moves, but it does sound useful to break away opponents and/or put them in a more optimal situation to get a grab or strong strike.

My Incineroar, Endeavor, was ranked Top 3 in all of amiibo from about January until the rankings were abolished; and has 2 wins, 2 second places, and at least 6 top 3 placements to date. By continuing to use this site, you are agreeing to our use of cookies. As its fighting spirit increases, the flames that Incineroar produces within its body burst … Ultimate Edition, Nintendo Super Smash Bros. Cookies help us deliver our Services.

It’s especially important because Alolan Whip can send opponents straight up. I personally don’t use it, but some amiibo use it, as it deals decent knockback that usually kills amiibo with bad recoveries- including other Incineroars. It appears that you are using ad block :'(. Even going Frame by Frame (Put it on "1 Frame", then unpause. If he press B too early, it throw you upward, too late you just bang in him and on time he hits you with his arm (the most damaging one). It is a command grab so it act like a normal grab. In addition, other amiibo have issues getting out of the way, leading to Incineroar racking up the damage to the point of KO very early.

After that sound finishes, that's the moment you gotta press B. If you try on Pichu with a Poison Shroom you can hit the Sweet Spot but not even hit him. If done early or just right, it does one of two different attacks. Forward smash is not a huge deal for Incineroar, but it does help in some matchups, and the amiibo should see it at least once or twice in training.

Jump over missiles, land down air, up air racks up free damage, and bam. Hey all, I can't seem to find any information regarding Incineroar's side B attack. Log In to add custom notes to this or any other game.. My main concern about Darkest Lariat right now is that it apparently doesn't deal multiple hits. 2. I hope I could help you, feel free to ask more question. This site uses cookies. Alternatively, this ad may have just failed to load. … By using our Services or clicking I agree, you agree to our use of cookies. Forward smash and up smash are both decent kill moves for Incineroar, but they’re both situational. Incineroar's side B is a command grab so it can't be countered or blocked, your best bet for punishing it is either jumping over and hitting him during the end lag or spacing it and hitting him with a smash attack in the end lag, I've also noticed that some attacks can hit him out of the side B and that the Ice Climbers can de-sync to hit him out of the side B He just keeps doing the back body drop. Incineroar’s side B is called Alolan Whip. If you are holding "L" the game will progress like normal, so hold that and hit sideB, then let go of "L" and advance Frame by Frame with "L". Jump over missiles, land down air, up air racks up free damage, and bam.

The boosted priority is a major boon for it too.

This subreddit is for discussing Super Smash Bros. Incineroar is a Fire/Dark type Pokémon introduced in Generation 7.It is known as the Heel Pokémon.. As its fighting spirit increases, the flames that Incineroar produces within its body burst from its navel and waistline. Jigglybuff2 1 year ago #1. go premium to hide all advertisements and this notice. If the opponent is in the air, Incineroar can use up air repeatedly to keep them there. How to use an iPhone to submit amiibo files – Explained Simply, No Jailbreak, Competing with amiibo: the starter’s guide to Tagmo and Powersaves, How to Install Powersaves for amiibo – Explained Simply, Amiibo Doctor’s Recommended Stagelist & Ruleset, Amiibo Science: How to Give Your Amiibo a Brain Transplant, Amiibo Science: What could be possible with the Brain Transplant, and what we have done so far, Defining and explaining the Utility formula, Why Sheik is a perfect example of the Utility formula at work, Smash Ultimate Amiibo Tier List – September 2020. The truly ideal Incineroar amiibo does use a lot of side B, and down smash at the ledge, but also throws in a half dozen other moves, using down air, up air, forward smash, up smash, down B, and forward throw. 3. I went in here expecting someone to talk about their disappointment about his lack of fireball pelvic thrusts. You cannot block neither counter it. Note that Cross Chop activates on Frame 11 and grants him super armor from frame 4-15. The move deals decent damage if perfectly timed, the recoil is negated with good timing, and the knockback can be incredible, with the move even killing at higher percentages.

It’s not ideal, but the vast majority of Incineroar amiibo spam side B to no end, using down smash at the edge, and never doing anything else. So what others here are saying isn't just a smart-ass answer to your question, it's a plain fact - if you don't want to take damage by his Alolan Whip, don't get hit by it in the first place, because after you are hit from it, the only thing that can save you is the Incineroar player's own incompetence.
This move matters more than most trainers realize. Alolan Whip (Side + B) – Bounces foes off the ropes. Incineroar's recovery looks awful from anywhere but the high position, since Up+B has incredible kill potential and can scare people away from the ledge when Incineroar is coming from the high position. he has to press it again to attack you when you bounce off the ropes. Incineroar dashes forward and grabs the opponent, then throws them behind him against a wrestling barrier and launches them high into the air. Wilting left or right can move the attack. Down air is nearly useless unless landing, as it’s risky for Incineroar to use it normally. Change ), You are commenting using your Google account. I would agree. Large tufts of red fur extend from its cheeks, and much of its face is also red. It seems to do different things each time he does it and I can't shield or counter it. Change ), Up air is, quite frankly, the most important non-side B move in Incineroar’s kit. Have Incineroar join the player's party in World of Light.With the exception of the third method, Incineroar must then be defeated on Boxing Ring. With Incineroar banned in tournaments, the secrets to him can finally be bared, without ruining the meta. It involves Incineroar lunging a short distance, grabbing anyone in the way, and then slamming them into a barrier.

GameCube Controller Super Smash Bros. For the sweetspot it does change based on character size. Incineroar side b Super Smash Bros. He seems to have two different attacks, one launching up and one launching forward. If done early or just right, it does one of two different attacks. It’s not a particularly useful move, but it can get KOs that most amiibo are unprepared for. Side Special – Alolan Whip. His moveset fits him nicely but I feel like he is bit slow. Up air flat-out destroys Lucas, it works as a damage racker against Ridley, and makes the Mii Gunner matchup a good matchup for Incineroar. If you try on King K. Rool with a Super Mushroom you'll see he basically collides with you once he bounces off the ropes. Its torso is gray with sev… That’s why a lot of Incineroar amiibo lose in tournaments, as running into a Ridley, Mii Gunner, or Ness sends them straight to the loser’s bracket. Now, there are multiple ways to go about not getting hit by it in the first place. If the opponent is in the air, Incineroar can use up air repeatedly to keep them there.
I'm upset that Incineroar doesn't do a T-Pose like in SuMo. He goes toe-to-toe with Mii Gunners, Ness, and Ridley, all known Incineroar counters. It’s like free damage against most amiibo. All of its attacks have to be executed at close range, and its smash attacks are particularly devastating. As icing on the cake, Incineroar can be taught to use down smash at the edge, so recovering amiibo can take more damage- or be KO’ed- just trying to recover.