Side: Fox Illusion.

Fox also suffered a decrease in his air speed, limiting his recovery. Fox currently ranks 15th on the tier list, a noticeable fall from his Melee placement at 1st. However, there has recently been significant debate over his matchup against Marth. Fox's main tool in his success, however, is his Reflector (also known as the shine), which is one of the most versatile tools in the game. Although Fox has one of the most developed metagames and the largest notable player base in Melee by far, his players are unable to win as many tournaments as professionals of characters below him, because he is one of the hardest characters to play consistently at the top level; even the best Fox professionals frequently lose in important tournament matches due to technical errors or missed reads.

Throws the opponent into the air and shoots them with his Blaster. Swirls gun into holster and says, "Mission Complete!

Punches the opponent forward. Lastly, Fox's weight was significantly decreased hindering his horizontal endurance. KO potential is moderate, depending on your enemy's damage.

Damage: 3 per shot.

Fox's nerfed recovery also weakens his off-stage game, as he can no longer travel as far off-stage to intercept enemies, and hinders his survivability, especially against characters who retain their edgeguarding ability, such as Sheik and Marth. As a result, Fox can be considered somewhat of a glass cannon, as while his attack prowess is high, a single blunder by the player can cause the loss of a stock. After a brief charge, Fox wil - while surrounded by fire - charge in the direction of the control stick. It is best used for forcing opponents offstage, setting up an edgeguard. Fox also cannot reliably chain grab at higher percentages, though he retains his ability to hit most opponents out of his up throw with guaranteed aerials, depending on DI. Whips his tail up and kicks immediately after. move). Fox fires his blaster at opponents. "; Points his Blaster to his left, kneels down and points his Blaster to his right, stands up and says, "Mission Complete! Creates flames around him, then thrusts up into the         air like a flaming bullet. Fox (フォックス, Fokkusu?) From SmashWiki, the Super Smash Bros. wiki, This article is about Fox's appearance in, Super Smash Bros. Melee Character Matchups, https://www.ssbwiki.com/index.php?title=Fox_(SSBM)&oldid=1474476, A quick jab that can combo into several other attacks, including an up smash.

However, two of the "gods" — PPMD, who uses Falco/Marth, and Hungrybox, who uses Jigglypuff — have not recently used Fox against high-level opponents in tournaments. In addition to an ease of being comboed, Fox also suffers from a rather exploitable recovery. 2% (charge loop), 14%/12% (dash NTSC/PAL), Fox charges up in flames and blasts off in a direction, which can be controlled with the, 5% (startup), 1.5x damage for reflected projectiles, Informally referred to as the Shine, it reflects any projectiles that hit it back at the opponent who fired them for 1.5x damage and knockback. Fox dashes forward, attacking opponents with an illusion of himself. Good knockback when all hits connect.

Fox's matchup against Marth, in particular, is much harder, as he is no longer guaranteed a grab out of a waveshine due to Marth's weight changes. With Japanese as the set language, he says. A handful of these players own copies of both the PAL and NTSC versions of the game to allow practice before international tournaments, mainly to practice executing certain Fox-specific setups that are impossible in the PAL version but present in the NTSC version, or to practice accommodating for the lack of these setups with backup strategies. If close enough, it           can damage people when first activated. Posing with Captain Falcon on Final Destination.

Fox players who travel to attend large tournaments, such as Leffen, are forced to adjust to these changes in gameplay, which can be an obstacle when fighting in a foreign country or continent. While normally seen piloting an arwing, Fox returns to Smash Bros. with his incredible agility and formidable melee combat. 15% (clean right leg), 9% (clean left leg, late). Many players who mained a lower-tiered character, most notably Hax, have abandoned their former character in favor of using only Fox, and other players, such as Armada, switch to Fox when they are having trouble against certain opponents. Special Attacks Standard: Blaster. In the early metagame, although dedicated Fox professionals such as Thunders and Chillin showed early signs of great technical ability, they were considered far too inconsistent; many of the top players of that era, including Ken and Azen, used Fox only as a secondary for specific matchups, and only a few dedicated mains made any impact with him in serious tournament settings. Samurai Shodown.

Fox's matchups against other top-tiered characters become slightly less advantageous in PAL. Can combo at mid-percentages into aerials. These are not usually tested by us (because there are so many), so please use them at your own risk. Widely considered the best up smash in the game due to its extreme speed, extreme power, decent range, and ability to be easily set up into it. Ultimate. that did not appear on the E3 2006 video. Granblue Fantasy: Versus. However, it is actually the second most powerful up smash in the game, behind, Does a split kick, hitting on both of his sides. Whole thing lasts 15 seconds. Can be shortened at three different distances by pressing the B button again on specific frames. Down: Reflector.

Final Smash - Landmaster:He calls in a Landmaster Tank. He can also mix up his recovery options by angling Fire Fox in nearly any direction, shortening his Fox Illusion, or wall jumping on certain stages, making the opponent second-guess themselves about where they should be on the stage to intercept Fox's recovery. Very useful against shields, to, Sticks his foot out to the side. Fox also received a new special move, known as Fox Illusion, which can be used as an alternate recovery option, allowing for recovery mix-ups and making up for his reduced air speed and increased falling speed.

The nerf to his weight exacerbates his decreased survivability, but as a positive note, allows him to escape combos more easily. The jump button allows the vehicle to hover, while the attack button fires the canon, causing large amounts of damage. Such professionals usually cite Marth's surprisingly high win rate in his favor against Fox in top-level tournament play, and the incredible prowess that top professional Marth players such as Mew2King and Zain have against Fox, with not many Fox players showing that level of dominance against Marth players.

His up throw can lead into a sweet spotted up aerial, one of Fox's primary KO methods, and can even chain throw fast fallers. Because of the Landmaster's size, it is slow to turn.

However, due to Mango's victories at EVO 2013, MLG Anaheim 2014, and EVO 2014 with almost only Fox, as well as his amazing raw potential, Fox's spot on the tier list is currently considered secure. Rush him and get in close. Overall, he can dominate foes with his quick movement and overpowering offense in all areas of his game. Used mainly for setting up edgeguards off-stage, though really not many other uses besides mixing up a Fox player's throw game. Fox has seen an increase in K.O. B set:   B: Blaster. Using Blaster on Ness on Pokémon Stadium. Regardless, Fox still performs very well in PAL regions of Melee, and maintains first place in his own tier on the most recent PAL tier list. Damage: 4  Up-B: Fire Fox. Performs a flying hook kick. Outer flames can damage people. His has seen immense representation in tournaments with excellent results. With his said falling speed, characters such as Marth can easily chaingrab him, and his light weight attribute makes him easy for characters such as Samus to KO horizontally. He has access to effective, long-distance recovery options in Fire Fox and Fox Illusion. Or click here to search for specific content. Use the reflector when possible, and don't forget about your blaster, its not much but every bit helps. On paper, despite being a fast faller with poor air speed and the highest gravity value amongst the fighters, Fox's recovery is among the best in the game, as his two options, Fire Fox and Fox Illusion, both travel extremely long distances. Regardless, his pros greatly outweigh his cons, and Fox is notable for being one of only four characters in the series (the other three being Pikachu in Smash 64, Falco in Melee, and Meta Knight in Brawl) to have no disadvantageous matchups, with only three (Falco, Marth and Samus) being considered even.

Used as part as a. It can easily combo into itself, up air, and up smash. As one of the only two characters in the game to not have any disadvantageous matchups (the other being Falco), Fox has, undisputably, the best matchup spread in Melee.

Fox also has an extremely high technical learning curve, as most of his techniques require extremely nimble fingers and fast reaction time. Fox possesses incredible movement, as well as a strong offensive game due to his high damage output and fast attack speed.