Despite its benefits, Crownerang is extremely slow, with the Crown only being tossed out on frame 27, with an FAF of 63. All rights reserved. If done too late, the double-pivot effect will also worsen in momentum, thereby making the spacing go from minimal to none at all. While difficult to set up, it's considered to be a powerful movement option for K. Rool's neutral game. Use Smashboards links to get your gaming stuff and support the site, Super Smash Bros. go premium to hide all advertisements and this notice. The K. Rool Discord found it like a week ago! King K. Rool throws his crown forwards, before it returns like a boomerang, akin to his appearance in Donkey Kong Country. If K. Rool picks it up as a projectile, however, it only has an FAF of 18, which is known as Crown Catch. Returning Crown will keep its hitbox until it hits the ground and the item arrow appears. If inputted correctly, King K. Rool will slide back roughly the length of his character backwards. Crownerang is also used as a stage control tool. Punishing the opponent's attempt to avoid the projectile allows for relatively decent zoning. Ultimate, GameCube Controller Super Smash Bros. Play VS. matches, with King K. Rool being the 16th character to be unlocked. The regular Crown Slide is executed through executing a run turnaround when close to the crown. It appears that you are using ad block :'(.

Click here to sign up right now and start on your path in the Smash community! This move is central to King K. Rool's advantage state, being able to control many options at once, as well as having combo utility off of the returning hit. The slide's spacing has shown itself to be useful for microspacing, mindgames and reads, with Chad being a common abuser. You must log in or register to reply here. This is a mixup that can get some early kills, very useful for spacing in my experience. Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts! There's no thread for this yet? Click here to sign up right now and start on your path in the Smash community! From SmashWiki, the Super Smash Bros. wiki, https://www.youtube.com/watch?v=iTk-MyKTXKA, https://www.youtube.com/watch?v=x8n-UOeLZRM, https://www.ssbwiki.com/index.php?title=Crown_sliding&oldid=1430931. This can also be executed when jumping through platforms (as you’re still considered to be in the air) when picking up the Crown, allowing for improved spacing when trying to collect the crown again.
King K. Rool players often use Crownerang for setups, hitting opponents into the Crown for the purpose of starting combos. Ultimate Edition, Nintendo Super Smash Bros. Complete one of the following: 1. You must log in or register to reply here. As such, Crown bouncing and its variants are essentially b-reverses and wavebounces. Ultimate Edition Pro Controller - Switch, Nintendo Switch Super Smash Bros. Both animations are capable of autocancelling (sometimes called Crown Landing or NIL Crown), and due to the momentum being lowered, can execute NIL[3]. In this state, if K. Rool collects the Crown, he will suffer lag with an animation, with an FAF of 28. 2. As a result, it is impossible for a projectile to "beat" it out; it can only have the hits negated. save hide report. While the armor is very helpful, the slow nature significantly weakens its potential, as well as its use as a neutral tool. There's no thread for this yet? King K. Rool has repeatedly tried to steal the Kongs' banana hoard. Crown sliding has various issues, however. Welcome to Smashboards, the world's largest Super Smash Brothers community! This has quite a lot of momentum when executed correctly, and can even reverse your jump while keeping you forward. This can be done at around 95%, and the neutral attacks can be substituted with any option that gives K. Rool enough time to get the finishing hit. It is also difficult to contest with aerials capable of clanking (such as another King K. Rool's forward aerial), as it moves deceptively quickly when going forward. The lag of the crown catch animation means that during the slide, K. Rool is completely vulnerable. The armor also helps heavily against juggle-centric moves such as Corrin's up aerial when staled[1]. Ultimate Edition, Nintendo Super Smash Bros. JavaScript is disabled. 88% Upvoted. Ultimate Edition Pro Controller - Switch, a Nintendo Switch Super Smash Bros. The short lag period leaves K. Rool a bit vulnerable however, making its usage debatable when approaching. However, the precision required often makes it inferior to the reverse crown slide. It is clear to players when it becomes an item, as an arrow above it shows who it belongs to. share. Thus, the final hitbox change is to signify when this comes up: it can technically remain active infinitely.

Woops! Aerial Crown Bouncing has K. Rool float in the air for a moment, which is executed by jumping in a similar way to the first form of Ground Crown Bouncing. Ultimate Edition - Switch. © Valve Corporation. Crownerang's hitboxes are also programmed to always send in the direction it is going.
In this scenario, K. Rool will do a quick double-pivot. As such, Crown bouncing and its variants are essentially b-reverses and wavebounces. It occurs due to the Crown Catch and Crown Pickup animations being considered special moves. You must log in or register to reply here. This is effectively 14.4% in 1v1, as it is unaffected by it. I would recommend practicing this using the C-Stick Macro Crown Bounce's Wavebounce variant, inputting the second part of the inputs later than usual. It is possible to execute the forward crown slide if the c-stick and control stick are pressed together, which has K. Rool catapult forward. This is more consistent than a normal crown slide, while keeping the combo moving forward, allowing for more utility in advantage state. This site uses cookies. As King K. Rool throws Crownerang, he gains damage-based armor of 12% on frames 6-63. Crown Bouncing is an advanced technique exclusive to King K. Rool's Crownerang attack. 28 comments. This site uses cookies. GameCube Controller Super Smash Bros. This page was last edited on June 5, 2020, at 22:37. Reverse crown slide enables his neutral attack as a true combo at 0% for 33.6% in 1v1, while also generating a tech situation. Crown sliding is usually used for enabling combos from Crownerang, such as Crown Slide into grab at 0% (thereby allowing for forward throw to dash attack) or an early up tilt at low to mid percentages. Alternatively, this ad may have just failed to load. Ultimate Edition Pro Controller - Switch, a Nintendo Switch Super Smash Bros. Woops! Leaving K. Rool with his back turned also tends to cause him trouble, forcing players to pivot afterwards or commit to stay facing forward. Potentially, this could be a combo starter. K. Rool players often find themselves losing significant momentum when throwing Crownerang, with little reward against a player who can avoid the returning hit unless the player sets up for it. Thereafter, it returns with a speed multiplier of 0.3×, only that it will send opponents towards King K. Rool.