Get updates about newly added servers. As Eliwood has fallen ill, Roy is entrusted with leading Pherae's army alongside the other armies of the Lycian League against Bern and its ruler, Zephiel, who displays a mysterious thirst for the destruction of human rule. Woops! Otherwise they're very weak and won`t KO even at high percentages. This is a reference to how they are the only characters to share the same name. It has more horizontal reach than Marth's/Lucina's in the frontal hitbox. He debuted in Super Smash Bros. Melee as an unlockable character, and returned as a playable character in both Super Smash Bros. 4 and Super Smash Bros. Normal Attack: Roy slashes one time while holding the blade with a reverse grip. Good KO potential. [1][2] True to its depiction in The Binding Blade, it also has a multitude of flame-based attacks. Roy wields the Binding Blade (referred to as the Sword of Seals in Melee), which is used for almost every one of his moves, aside from his grabs and throws. Use these strategies to hone your skills and learn about popular matchups and game tips Players generally like to know who is good versus who. 206 images (& sounds) of the Super Smash Bros. Overall faster and stronger, with all sweetspot and sourspot attacks dealing higher knockback. Roy initiating Critical Hit, his Final Smash, Roy's appearance is now a combination of his original design in. JavaScript is disabled. Smash Bros. Dojo: Roy - Source Gaming, All About Ryu and Roy's Files - Source Gaming, Super Smash Bros. for Nintendo 3DS / Wii U - New Content Approaching 6.14.15, Nintendo Dream Interview with Sakurai: Part 2 - Source Gaming, Super Smash Bros. Roy is a veteran fighter in Super Smash Bros. [2] Lastly, Roy's down special move, Counter,[1] functions similarly to Marth's: it has a larger damage multiplier (1.5×) and is thus capable of easily KOing opponents who use a sufficiently strong attack, yet it has more start-up, a shorter duration,[2] and a sourspot. It doesn't stall Roy in the air as much anymore, reducing his potential for recovery aid. He currently ranks 42nd on the tier list. . Taller, giving him more range but also more of a hurtbox. Neutral Aerial is faster and has less ending and landing lag. He can be unlocked in two ways: beating either Classic Mode or Adventure Mode as Marth on any difficulty, or playing 900 Versus Mode matches. smash cords. [1] Despite Sakurai being willing to remove Roy from the Western release, Nintendo of America decided to retain both characters; in regard to Roy, it was because they said, according to Sakurai, "He'll be fun, so let's leave him as is. Up air has very low knockback, so you can't rely on it to KO. He became available for download in June 14th, 2015, alongside Lucas and Ryu. Ultimate Edition, Nintendo Super Smash Bros. This page explains how to successfully counterpick the champion roy in the game Super Smash Bros.

[1][2], Although Sakurai consistently pushed to keep Marth within both the Japanese and Western releases of Melee, internal discussions and disputes lead to him and Nintendo of America holding meetings to discuss Roy's status within the Western release. Ultimate cast of characters. He was shown in a leak showing actual gameplay of him, Lucas and Ryu, and then officially confirmed during Nintendo Direct on June 14th alongside Ryu. In 2017, Roy's design was updated to reflect his modernized appearance in Super Smash Bros. 4, combining elements from The Binding Blade and Awakening: Fire Emblem Heroes featured him as a summonable legendary hero, debuting Ray Chase as his English voice actor, and Fire Emblem Echoes: Shadows of Valentia allows players to summon an illusory phantom of Roy using his Super Smash Bros. amiibo.

Roy's up special move, Blazer, deals more damage, hits multiple times and emits flames compared to Marth's Dolphin Slash, yet it is also slower. This is referenced again in one of Roy's pictures on his profile page on the official website, where Roy Koopa is being damaged by the lava in, Roy's Final Smash animation references the Binding Blade's long-range attack in the original. Up Aerial: Swipes his sword upward. Ultimate.

Ultimate, first playable in Super Smash Bros. Melee. He is now as tall as Marth. Roy and Marth were a primary subject of the "tier wars" at GameFAQs that lasted between 2003 and 2004, determining which among these two very similar fighters was the better character, while Marth ultimately won by a very large margin. However, Roy's attacks have less range and hitbox durations, necessitating the need to fight up close. Marth has a new alternate costume based on Roy's design in The Binding Blade. Forward Throw is slower, but has lower base knockback, allowing for better follow ups. Snake - 4.6 Vote for tiers. When not counting remakes, however, this distinction is also shared with, Roy is the only character whose moveset is based on Marth's that does not wield a variation of the, He is also the only one who does not dash forward during his, Roy is currently the only fighter available as. Roy's Special Moves reflect a balance between quick speed and high power. Ultimate, first playable in Super Smash Bros. Melee. [4] Jun Fukuyama reprises his role as Roy's voice actor via new lines that mimic his lines in Melee. Despite being slower than Marth in Melee, Roy is actually faster than both Marth and Lucina here, having a faster dash speed and air speed. This taunt returns from Melee, Roy is the third character to have been dropped in one game (. Players must balance his quick mobility and high damage output to pressure opponents and punish them for mistakes. This also diminishes its combo potential but allows Roy to perform tech chases. To compensate the lack of mobility the Final Smash has, the circular swing before the flaming slash can damage and trap nearby opponents, allowing it to hit as soon as it starts up. It has much lower ending and landing lag. Up Tilt has a slightly tweaked animation, with Roy slashing upwards holding the sword with a reverse grip. Much like Marth, Roy's sword trails now indicate the sweetspot of his attacks. It also deals more damage but less knockback. However, Roy has a very poor recovery, one of the worst in the game, with his Blazer only giving him slightly more vertical reach than Dr. Mario's Super Jump Punch. Although he shares Marth's weaknesses of an unimpressive recovery and lack of a projectile, Marth overwhelmingly outclasses him because of Roy's glaring susceptibility to combos and juggles, overall low damage output, and the Binding Blade's notoriously ineffective hitboxes. Side Smash: Roy lunges and slashes forward forcefully. Roy's appearance is now a combination of his original design in Fire Emblem: The Binding Blade and his design from DLC of Fire Emblem: Awakening. They also provide edge-guarding opportunities. These changes drastically improved Roy's tournament representation and results, with most players agreeing that he has become a high-tier fighter.