Bardzo mało dynamiczna walka. "[47] In GamePro, Sid Shuman called it "surprisingly enjoyable. [52], Midway Games announced that as of January 26, 2009, Mortal Kombat vs. DC Universe had shipped 1.8 million copies since its release in mid-November 2008, not including the sales of the Kollector's Edition. "[8], The American Academy of Child and Adolescent Psychiatry approved of Mortal Kombat vs. DC Universe because of its departure from the earlier M-rated games of the series praising its "simpler play, familiar graphics and adjustable gore content" but still not recommending it for younger players. The player has the ability to play as all the characters in the story mode at one point during development, but the story mode ultimately lacked story arcs for a few characters. Mortal Kombat vs. DC Universe was thus restricted to a "Teen" ESRB rating. [57], seventh generation of video game consoles, American Academy of Child and Adolescent Psychiatry, "GameSpot Video: Mortal Kombat vs. DC Universe Video Interview 1", "Mortal Kombat vs. DC Universe Q&A - Xbox 360 News at GameSpot", "Comic-con 08: Green Lantern, Joker Join MK Vs. DC Universe Line Up", "Games Convention 08: Wonder Woman, Raiden Two Of Four New Kombatants", "Midway reveals MK vs. DC character List - Eurogamer", "Mortal Kombat 8 inspired by Gears of War, using Unreal Engine 3", "Mortal Kombat vs. DC Universe gets confirmation, trailer", "Warner Bros. bringing back 'Mortal Kombat, "Autodesk: How movies and games get made", "Ed Boon talks Mortal Kombat secrets, MK vs. DC, and the future of M-rated fighters", "Mortal Kombat vs. DC Universe Interview", "MK vs. DC Universe U.S. version cut, U.K. gets more gore", "Mortal Kombat vs DC 'Joker & Deathstroke UK Fatalities, "MK vs. DC Universe Interview with Senior Producer, Hans Lo", "Mortal Kombat vs. DC Universe toned down to keep T-rating", "MK vs. DC Universe Gets Toned Down for T-Rating", "MK vs. DC: The Joker's Fatality Gets T-Rated", "Mortal Kombat vs. DC to Feature Milder Fatalities", "Mortal Kombat Vs. DC Universe: Ed Boon interview", "DLC for Mortal Kombat vs. DC Universe Canceled", "X-Play Goes Hands On With 'Mortal Kombat vs. DC Universe' - G4tv.com", "MK vs DC Universe Kollector's Edition gets Alex Ross cover", "Interview: Ed Boon on The Ups and Downs of the Mortal Kombat Franchise", "GameTrailers.com - Mortal Kombat vs. DC Universe - Review", "Fighting the Good Fight: Mortal Kombat vs. DC Universe", "Video Game Review: Mortal Kombat vs. DC Universe", "Child Psychiatry Group Approves Of Mortal Kombat Vs DC Universe", The 18 Best Fighting Games, Feature Story from GamePro, "MK vs. DC ships 1.8 million, follow-up incoming", "DICE 09: GameStop's Raines Talks 'Bullish' Retail Forecast", "10-K Filing that states MK vs. DC sold 1.9 million", "MK Vs DCU Success Guarantees More Mortal Kombat", "Rentrak Announces Top Video Game Rentals of 2009 and Most-Advertised Titles Based On Its Video Game Ad Monitor Service", Superman/Shazam!
[34], For the release of the Kollector's Edition of Mortal Kombat vs. DC Universe, a new cover was created by Alex Ross. Postacie oraz elementy środowiska zostały przez twórców pieczołowicie oddane. [33] He had also hinted earlier at the prospect of Kung Lao and Doomsday being downloadable characters. Zaawansowana technologia, wykorzystywana przez engine, pozwoliła także stworzyć bardzo interaktywny świat wirtualny, dzięki czemu w grze, podczas potyczki, nasze postacie często burzą mury i inne elementy otoczenia. Ciosy odpala się przez korzystanie we właściwym momencie z przycisków, co naśladuje popularne obecnie w grach active time eventy. : The Return of Black Adam, Lois & Clark: The New Adventures of Superman, Look, Up in the Sky: The Amazing Story of Superman. At exactly the same time on Earth, Superman stops Darkseid's Apokoliptian invasion by blasting Darkseid with his heat vision as he enters a boom tube. [3] Ed Boon, creative director of Mortal Kombat vs. DC Universe and co-creator of the Mortal Kombat franchise, has said that some of the characters' abilities, especially those from the DC Universe, had been toned down to make them balanced within Mortal Kombat vs. DC Universe. Oczekiwania czytelników przed premierą: 7,4 / 10 na podstawie 75 głosów czytelników. Druga minigierka o nazwie Free Fall Kombat, uruchamia się, gdy gracz zrzuci przeciwnika z areny. Mortal Kombat vs. DC Universe was developed using Epic Games' Unreal Engine 3 and is available for the PlayStation 3 and Xbox 360 platforms. [9], After Shao Kahn's invasion of Earthrealm is halted by Raiden's forces of light, Raiden blasts and sends Kahn through a portal. [7], Another in-fight feature called "Rage mode" is introduced in Mortal Kombat vs. DC Universe.
1 178 wyświetleń 12 lipca 2008. The Rage mode is governed by a rage meter placed below the player's health meter that fills progressively every time the player receives damage or attacks. [6] Critics noted that the change in the amount of gore was disappointing to longtime fans of the series who were used to the "insane amounts of gore.
Rozwiązanie to sprawdza się świetnie, bo daje lekką przewagę atakującemu, równocześnie wyposażając atakowanego w szansę na obronę i odwrócenie kłopotliwej sytuacji na swoją korzyść. [10] As this happens, the characters' abilities fluctuate, causing violent "rage" outbreaks that are actually the feelings of Dark Kahn being infused in the characters from afar. Na przykład, gdy zbliżamy się do wroga, to wciśnięciem odpowiedniego przycisku uruchamiamy tryb Close Combat, w którym kamera podjeżdża do postaci i można zastosować serię efektownych, boleśnie raniących przeciwnika technik. Tryb gry: single / multiplayer Tryb multiplayer: Internet / wspólny ekran Liczba graczy: 1-2. [5][6], Intertwined within fight matches, which are played in a 3D fighter style, are new gameplay modes, such as "Free-Fall Kombat" or "Falling Kombat," which are activated automatically after throwing the opponent to a lower level in the arena.
Mortal Kombat vs. DC Universe, oprócz poszerzenia liczby bohaterów o postacie komiksowe, oferuje graczom nowy sposób przedstawiania pojedynków. [54] In their 10-K filing, Midway Games revealed the title had sold over 1.9 million units, making it one of the company's most successful titles since 2002. Każdy udany atak napełnia specjalny pasek, który umożliwia w rezultacie odpalenie specjalnej techniki, rzucającej wroga z wielką siłą na twardy bruk. [18] The only notable aspect that remained from the original project was the use of the Unreal Engine 3, also used in Gears of War. Mortal Kombat vs. DC Universe was co-published by Midway Games and Warner Bros. Interactive Entertainment and was the final Mortal Kombat title to be developed under the Midway label prior to its purchase by Warner Bros. Mortal Kombat vs. DC Universe received mixed to positive reviews from critics. [50] Mortal Kombat vs. DC Universe's Kombo Challenge mode was criticized as a thin and frustrating mode with combos that required very precise timing. Nadal jednak ra robiona chyba na silniku od Deadly Alliance ;p te same nieco sztywne ruchy. Znane z poprzednich części areny zostały połączone w ciąg, dzięki któremu uczestnicy walki mogą się przemieszczać pomiędzy kolejnymi lokacjami. Ocena czytelników: 7,1 / 10 na podstawie 568 głosów czytelników. Most reviewers agreed that Mortal Kombat vs. DC Universe was entertaining and made good use of its DC Universe license, but the game's lack of unlockable features as opposed to past installments of Mortal Kombat and toned-down finishing moves garnered some criticism. The game is also the eighth installment in the main Mortal Kombat series, despite the story not being connected to the first seven games or any other game that was released after this one.
[17] An announcement in April 2008 confirmed the game as a crossover, and a trailer was released. [15] In February 2007, Midway Games announced they were planning a new game in the Mortal Kombat franchise, inspired by seeing a showcase of Gears of War. The game's story was written by comic writers Jimmy Palmiotti and Justin Gray. For example, Boon specifically mentioned that Superman became vulnerable because of magic. The game was released on November 16, 2008 and contains characters from both franchises. [21], The use of a DC license in Mortal Kombat vs. DC Universe imposed some restrictions on the characteristic violence in Mortal Kombat games. Widzimy wtedy obie postacie lecące w dół, szamoczące się przy tym w powietrzu. Because of this, certain characters gain either strength or vulnerability. The player on the offense presses buttons to increase damage given, while the player on the defense presses buttons to decrease damage taken. Therefore, certain Fatalities such as Sub-Zero's "Spine Rip" were excluded or replaced due to their graphic nature. The North American version has the camera quickly pan toward the victor before the shot is fired, thereby cutting the victim out of the shot completely. Mortal Kombat vs DC Universe to spin-offowa odsłona legendarnej serii bijatyk, wykreowanej przez Eda Boona i Johna Tobiasa.
Na końcu filmiku jest "Koming Soon", a nie ma być "Coming Soon"? Both realizing that the other is not working with Dark Kahn, they overcome their rage for each other and defeat their fused enemy, restoring the two worlds to their normal separation. Wszystkie trzy nowe elementy są trafnie dobrane, czarują swoją prostotą i dodatkowo podkreślają umowny, komiksowy charakter nowej gry firmy Midway. [22] In order to keep that rating, two of the Fatalities in Mortal Kombat vs. DC Universe were censored in North America. xD juz myslałem, że nie będzie fatalów. Wideo z Mortal Kombat vs DC Universe od Midway Games | Opublikowano 2008-07-12 15:09 w kategorii Gameplay | Czas trwania 1:10. [53] The chief operating officer of GameStop stated that the Kollector's Edition of Mortal Kombat vs. DC Universe made up 55% of the game's total sales at GameStop locations in its first week. Still, sometimes two disparate things can merge to create a unique synergy that makes the melding work, however unlikely it may have seemed at the outs… "Mortal Kombat 8" would have been "dark, gritty, serious" and a "back to basics reboot" of the series. The game takes place after Raiden, Earthrealm's god of thunder, and Superman, Metropolis' defender, repel invasions from both their worlds.