by ERO09 Plays Quiz not verified by Sporcle . Only mid-bosses carry such powers. Kirby can shoot out spikes from his body which defeat enemies that get too close. After inhaling an attack, Kirby can transform himself.
They have not appeared in any game, novel, or manga.
Kirby is able to keep his current Copy Ability when mounting Wheelie, though he cannot use it until getting off again. Bosses: Clanky Woods, Crazy Hand, Flamberge (stones when cooled off), Hyness (rocks when elemental attribute is removed), King Dedede (rubble), King Golem, Master Hand, Meta Knight (boulders), Miracle Matter, Moley, Void, Void Soul, Void Termina, Wham Bam Jewel, Wham Bam Rock, Mid-Bosses: Jukid, Bugzzy, Phan Phan
Each ability (excluding limited-use abilities) would give Kirby an ability cap to wear, with the exception of Parasol and Hammer (though the latter was eventually given a twisted headband). Kirby gains a whip which he can use to attack enemies and grab items at a distance. However, an ability won't necessarily have all the attacks that the enemy can perform.
Sleep gains a proper fighting move-set in, Kirby gains access to several of his moves from the. However, these abilities are seldom permanent, as Kirby can easily lose them, either by discarding them willingly, taking damage, or simply using them too many times in some instances.
Bosses: Bohboh, Coily Rattler, Dark Mind, Flamberge, Goldon & Silvox (red bombs), Hyness, Landia, Mr. Dooter, Mr. In Kirby's Adventure, the only visible difference in Kirby's appearance would be that his skin tone changed to a peach shade, or a blue one if he has Ice or Freeze (though Kirby will remain pink with the Star Rod unless he is damaged). You’ll be going around the world with this ability!
His adorable Pikachu cap comes complete with stored-up electric charges, allowing him to shock his foes, and the Fox ears come with a matching blaster. Also showing a Copy Ability icon which differs in games. Ghost Kirby has appeared in other games, but not as a copy ability.
These are the. Bosses: Miracle Matter, Mid-Bosses: Spinni (shurikens)
In more recent games, such as Kirby: Squeak Squad, this was temporarily dropped, so some abilities, like Beam, retained the traditional one move per ability, while others, such as Fighter, still offer multiple moves to be performed. Each ability had unique effects while Kirby was riding an ally. ***Only in Kirby: Nightmare in Dream Land, Kirby & The Amazing Mirror and Kirby: Squeak Squad. These abilities are the, The Ultra Sword in particular would go on to become Kirby's, In addition to regular Friend Abilities, there are a total of five special Friend Actions which are used at intermittent points in stages to cross certain obstacles. Kirby can attack using magician's implements. Kirby transforms into a flying saucer and can attack using various beam-like weapons. Due to his chivalrous nature, he nearly always offers a sword for Kirby to pick up before they battle. Bosses: Paint Roller (bomb), Mid-Bosses: None In Kirby: Squeak Squad, he can store ability bubbles in his stomach.
It will then become a yellow Ability Star, that will erratically bounce away from Kirby for some time until it disappears. Kirby can attack his opponents using water globs, waves, and sprays.
The abilities are Ultra Sword, Monster Flame, Snow Bowl, Flare Beam and Grand Hammer.
Also, if Kirby is hit by an enemy or an environmental hazard, the ability will automatically be turned into an Ability Star. Kirby can shout into a microphone to defeat enemies. Kirby can charge up waves of static electricity and fire them at opponents. Also, in the Milky Way Wishes sub-game of Kirby Super Star and its remake, Kirby can obtain Copy Essences Deluxe, which function as Copy Abilities that cannot be lost.
This ability is perfect for clowning around, especially for those who struggle at juggling things in real life. Kirby transforms into a stone and falls to the ground, becoming impervious to most forms of damage. All copy abilities featured in the anime, with the exception of Kabuki. In Kirby's Epic Yarn, the Starship is used to defeat Kracko and attack Battleship Halberd. From WiKirby, your independent source of Kirby knowledge. Kirby gains an extendable red quarterstaff which he can use to battle enemies at a distance. Mid-Bosses: None ******Only in Kirby: Squeak Squad after obtaining the appropriate Ability Scroll.
If it is a helper, Kirby must turn it into an ability item before regaining it. Each combination only offers one type of attack, however. Bosses: None, Mid-Bosses: Fire Lion, Fire Sphere Doomer (orbs), Flame Galboros Some enemies do not even yield powers.
Older hats share the same blue headband with Throw. In older games, Kirby would flash periodically whenever he had a limited-use ability (except Sleep); when using these abilities, however, he will usually have a hat of some sort: Paint Kirby wears a gray backwards cap, Mike Kirby will get a baseball cap (1st use), headphones (2nd use), or a mohawk (3rd use), Cook Kirby wears a toque, and Copy gives Kirby a visor over his eyes when used.
When Kirby wears Falco's beak, he gets to use Falco's powerful Blaster; by the same token, he can fire arrows when in Young Link's cap. This ability is accessible anywhere where Wheelie can be obtained, but is specifically used for the escape sequence at the end of. In Kirby's Dream Land 2 and Kirby's Dream Land 3, there were less than ten abilities, each with one move only. This may be because of the Spray Paint feature implemented in Kirby & The Amazing Mirror, or to make multiplayer less confusing.
They have been a staple feature of the Kirby franchise ever since their introduction.
This ability would later appear as one of Daroach's normal attacks in, These are five super-powerful variants of standard Copy Abilities which can be absorbed from special variants of enemies and used to clear away large obstacles and defeat certain bosses.
Allows Kirby to transform into a human using the techniques of kabuki theatre. The main way that Kirby gets his abilities are from inhale and swallowing certain enemies or their weapon. Bosses: Crazy Hand, Master Hand, Miracle Matter, Moley, Mr. In some games, Kirby can get "gulp", "helper", and "ouch" (this causes Kirby to take damage). Kirby combusts into a fireball and flies forward for a short period, defeating foes he hits. In Kirby 64: The Crystal Shards, Kirby could mix six of the abilities from Kirby's Dream Land 2 (along with one ability introduced in Kirby Super Star) together to create ability combos.
If Kirby gains another ability while his previous one is a bouncing star, it will quickly disappear.
Kirby gains a yo-yo which he can attack enemies with using stylish moves. Copying Mr. Game & Watch lets Kirby hurl sausages, and doing the same to Jigglypuff earns him a Rollout move. However, ability caps became a series staple soon afterwards. Kirby transforms into solid metal, becoming almost invincible, but moving much more slowly than usual. Find the most opportune moment to change your ability! Kirby gains the ability to bounce around at high velocity, defeating foes he crashes into. ****Only in Kirby Super Star, its remake and Kirby's Return to Dream Land onward. He can use this ability only three times before losing it. Originally, a Copy Ability would give Kirby one move, with perhaps options for charging or aiming. Shine & Mr. Thankfully it’s returning in a big way with Kirby Star Allieson the Nintendo Switch.
"Fire Kirby", "Sword Kirby", "Plasma Kirby", etc.).
Kirby Super Star introduced the concept of unique appearances for each ability. Kirby gains the ability to fly and tackle opponents at high speeds using a jet engine. One has Kirby shooting stars in midair, and the other has him firing from the ground and using spin attacks. Bosses: Dedede Clone, King Dedede, Shadow Dedede, Void Soul, Void, Void Termina, Zan Partizanne, Mid-Bosses: Bombar (bombs), Boxy (bombs), Doc (bombs), Poppy Bros. Sr., Security Force (missiles) Vividria (bombs) Conversely, sometimes Kirby can do moves that the enemy cannot. In Kirby: Triple Deluxe, Kirby can obtain a powerful ability called Hypernova, which allows Kirby's signature inhale to increase exponentially.
For example, when Kirby swallows Mario, he gains the same red cap that Mario wears. Take your favorite fandoms with you and never miss a beat. Standard Copy Abilities are those which Kirby can get simply by inhaling and swallowing the appropriate enemy. They have been a staple feature of the Kirby franchise ever since their introduction. Kirby can attack using mirror images of himself and can reflect projectiles.
He gains a number of other powers when paired with his, Kirby pulls out a large soup pot and cooks his enemies, turning them into. Power Effects are similar to the fusion abilities in. Kirby transforms into a giant iron statue of himself. Not to be confused with Paint.