Has excellent recovery, having multiple jumps and. 7%, Neutral aerial - Spins both blades together in front of him, hitting multiple times. Overall, players must play Dark Pit similarly to Pit, and must be capable of responding to the situation quickly and rely on approaching effectively to rack up damage and KO opponents. / Creatures Inc. / GAME FREAK inc. / SHIGESATO ITOI / APE inc. / INTELLIGENT SYSTEMS / In Smash Bros., he uses moves a lot like Pit's, though both his bow and his Final Smash are different.

(Some call him Pittoo, but he really doesn't like that.) Dark Pit is currently ranked 32nd on the tier list, tying with Pit. 7%, Get-up Attack: Slashes to each side with his blades. 10%, Pummel - Knees the opponent in their midsection. Want to know more about Dark Pit?

His most noticeable differences are in the Special Attacks.

12% damage. Great edgeguarding game thanks to his various multi-hit attacks with high number of active frames.

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Follow @SmashMiiverse. Electroshock Arm also provides super armor frames while being used, in addition to being a reliable KO move at high percentages. Visit the official website for Kid Icarus: Uprising. When he first appears, he immediately goes after both Pit and the Underworld Army. Dark Pit (Japanese: ダークピット Dākupitto) (ブラックピット, Burakku Pitto, Black Pit) jokingly reffered to as Pittoo, as that was his name in Kid Icarus: Uprising, is a playable character in Super Smash Bros. for Nintendo 3DS and Wii U. Strong Up - Plants bow into the ground and does a handstand with it, performing two kicks above him, the first comboing into the next. Strong Side - Thrusts both blades forward causing 12% damage and good knockback. Silver Bow is a much stronger and faster projectile, making it a potent projectile when combining its strength with its accuracy.

Silver Bow has high startup lag, which can result in punishment if the enemy can quickly react to it. 11%, Down throw - Slams opponent on the ground. Electroshock Arm is a more reliable KO option due to launching opponents at a horizontal angle and possessing more power. 13-16%, Down smash - Slashes toward the ground in front of and behind him. This way to the Super Smash Bros. Brawl (Wii) site. Dark Pit's grab are relatively decent, possessing good range and minimal startup, and his throws, while not extremely powerful, launch foes at good positions for potential follow-ups. Dark Pit can be unlocked as a Costume Mario costume in Super Mario Maker.

Guardian Orbitars cannot be held indefinitely, unlike Fox's Reflector; Dark Pit will withdraw them after a few seconds. Has many options for edge-guarding. Ultimate), Super Smash Bros. for Nintendo 3DS and Wii U, Dark Pit's page in the Super Smash Bros. Official Website, https://supersmashbros.fandom.com/wiki/Dark_Pit_(Super_Smash_Bros._for_Nintendo_3DS_and_Wii_U)?oldid=585894. The main difference between Dark Pit and Pit are their Special Moves, with Dark Pit's being more offensive-based.

Because of that, a Pit player will have no problems playing Dark Pit the same way. A very fast pummel. 12%, Up aerial - Spins his blades together above his head, hitting multiple times. Play 50 VS Matches. If they take too many hits, though, they'll vanish and become unusable for a while. 10% when all hits connect, Down aerial - Slashes anyone underneath him. Fansite.

Power of Flight and Guardian Orbitars grant Dark Pit the same strengths as Pit for recovery and defense respectively. SEGA / CAPCOM CO., LTD. / BANDAI NAMCO Games Inc. / MONOLITHSOFT / CAPCOM U.S.A., INC. / SQUARE ENIX CO., LTD.

Down Air Attack's sweetspot for Meteor Smash is very hard to land, having a small window of opportunity. All normal attacks, except for Up Tilt, have disjointed hitboxes due him using swords. Use Parental Controls to restrict 3D mode for children 6 and under for Nintendo 3DS version.

Dark Pit has nearly the same strengths and weaknesses as Pit, meaning that Dark Pit possesses balanced attributes and a solid combo and approach game, but lacks solid KO options.

Pit's mysterious, black-clad doppelgänger, Dark Pit.

In Kid Icarus: Uprising, Dark Pit was created from the Mirror of Truth, a mirror that possesses the ability to duplicate beings and objects into the exact opposite of the person that has used it. Original Game: © Nintendo / HAL Laboratory, Inc.

While the transformation and jump sounds as well as the course clear song are taken from the Famicom Disk System of Kid Icarus, his death song is taken from the gam… His combo game is strong due to his tilts being able to chain into other attacks and his smash attacks possessing good power. Dark Pit's aerial attacks continue to reflect his balanced playstyle, being good options for spacing, damage racking, and edgeguarding.

He is almost physically identical to Pit, but wears a black outfit, has black hair and red eyes, and has a more serious and aggressive personality.

Dark Pit's Guardian Orbitars special puts up shields of light on either side of you to block attacks, deflect projectiles, and push back any enemies who are too close. Take your favorite fandoms with you and never miss a beat. Electroshock Arm has severe ending lag if used in the air, leaving Dark Pit very vulnerable, and making it a risky option if used for recovery. In Chapter 5, Pit destroyed the mirror and Dark Pit was created the moment the Mirror caught onto the image of Pit. Dark Pit is an All-Rounder, being good both on defense and offense, and capable of adapting to many situations. Guardian Orbitars can also be used as a short-term barrier as it moves opponents back if they touch them. Dark Pit's attacks are relatively balanced, being disjointed and possessing quick startup, good damage output and knockback, and relatively low end lag, granting him many options for edgeguarding, pressuring, or damage racking when the situation demands it.

His neutral and up aerials are solid damage rackers, and his back aerial, when sweetspotted, is a powerful spacing and KO option, and his down aerial, due to being a Meteor Smash, a good approach and edgeguard option. Dark Pit as he appears in the Official Website. Similar to Link's down smash. Side Taunt: Spins his blades around and holds one of them forward in a threatening manner and says, "Watch out!". Dark Pit is the second playable character to first appear as a, However, unlike Wario and Daisy, Dark Pit was non-existent in. 15-21%, Up smash - Three quick slashes above his head. Power of Flight doesn't provide any damaging hitboxes, meaning Dark Pit is be vulnerable during its execution. Forward Throw can be used as a KO on ledges at high percentages and other throws can be used for startup combos. 9% when all hits connect, Forward aerial - Spins his blades in front of him, causing multiple hits of damage. His sprite is identical to Pit's sprite, but using Dark Pit's colors. He was revealed during a live stream from people who received the game before its Japanese release, though his debut in the game was hinted at in the ending of Palutena's reveal trailer. Forward smash - A weak slash followed immediately by a very strong slash. Strong Down - Crouches and swipes a blade towards the ground causing 11% damage. Unlike most clone characters that have notable differences compared to their originals (Dr. Mario being slower and stronger than Mario, and Lucina lacking a tipper on her attacks unlike Marth), Dark Pit is virtually the same as Pit, with very few, and often overlooked differences. 12-16% first hit, 12-16% last hit, Ledge Attack: Flips up and kicks in a sweeping motion. However, once he has entered the rapid fire attack, it is necessary only to continue holding 'Attack' to continue it.

This means Dark Pit essentially has two different combos depending if the button is tapped or held initially. Or buy through Nintendo eShop on your Wii U. However, like his original counterpart Dark Pit's well-roundness can be a problem, as others can easily outperform him in areas such as speed, combo options, mobility, and power. Finally, Silver Bow has less range and its direction is more difficult to influence, and Electroshock Arm, Power of Flight, and Guardian Orbitars possessing the same weaknesses as Pit's Upperdash Arm, Power of Flight, and Guardian Orbitars. Neutral Attack - Slashes three times, spins the blades together back and forth, hitting repeatedly. In addition, Dark Pit's KO potential, though slightly stronger with Electroshock Arm, is relatively weak and inconsistent, and must rely on his quick attacks to deal sufficient damage. Characters: © Nintendo / HAL Laboratory, Inc. / Pokémon. Down Taunt: Slashes with his right blade and says, "Game on!". Dark Pit is a middleweight, but possesses solid ground mobility with above average walking and dashing speed, but below average aerial mobility due to a slow air speed and acceleration as well as low jumps.

The owner of the mirror, Pandora, planned to use the mirror to create a \"Pit\" to pledge allegiance to the Underworld Army… All about Dark Pit for Super Smash Bros. for Wii U and 3DS. Dark Pit is the only newcomer to not get his own reveal trailer, though he does appear briefly in Palutena's. You can even use the shields to protect against attacks from above and below. Guardian Orbitars and Electroshock Arm have high starting and ending lag, which can result into harsh punishment if used improperly. Forward Tilt has much lower base knockback, however it launches opponents slightly downwards if they're near the edge. Down Aerial has decent range, in addition to being able to Meteor Smash if timed right. He pulls out his Dark Pit Staff for his Final Smash, shooting a long laser that potentially KO's anyone in its horizontal line of fire. Dark Pit is the only character shown to use a Final Smash in his official artwork.